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The binding of isaac afterbirth3/1/2023 ![]() ![]() Even changes that might seem minute, like adding new long, thing rooms can be huge. It's a big load of ever-surprising chaos, made more interesting and delightful and awful the more strange things you throw into it. Even your own items can mean everything on one run but ruin the next (get tae fuck, Bob's Brain). One single item might change entirely how you play, especially when they start combining with other items, and one single enemy or room layout that might be easy on one run might be a real threat on the next. 'New Stuff' is fairly typical for expansions, but it's all so very exciting in Isaac. Top tip: look for the 'import data' option on the save select screen or you, like me, may panic for a few minutes about losing all your unlocks. Oh, plus a whole new mode, and something no day of my life will be complete without: daily runs. The roguelikelike shooter's expansion 'Afterbirth' has just come out on Steam, adding a new character, hundreds of new items, enemies, bosses, areas, room layouts, and so on. ![]() ![]() For the next three or so months, I have better things to do than write about video games: I shall be playing the one and only game, the game of games, the game's game, The Binding of Issac: Rebirth. ![]()
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